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color cycle (slow)

Kistaro Windrider, Reptillian Situation Assessor

Unfortunately, I Really Am That Nerdy

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color cycle (slow)
"Seaport 3. Add 3 to commercials within 5 blocks. ($19, Req. 8, Crm. 5, Plt 3)"
--SimCity Trading Card Game, World Trade Center card

That one's not going in my stock of cards; I do think it's something of a collector's item.

Other than discovering something that might someday have actual value in one of the SimCity boosters I bought a while back (Mayfair Games was selling them all off), this weekend has been essentially surprisingly unpleasant, considering my utter lack of homework. I think part of the frustration is my wanting to get useful research done, but I really need the better computer for that, and I can't haul a desktop machine back and forth every weekend. This laptop is fine for Internet browsing and other things, but I can't do what I need to do for the research at 800x600.

What it does do is run WINE. No, I'm not recanting my decision never to drink; I am, instead, using the Windows compatibility program under Linux, for very hopeful definitions of "compatibility." WINE stands for WINE Is Not an Emulator, if you were wondering. Although Zuma, Snood, and AstroPop all fail to operate for a wide and creative variety of reasons, Wetrix and The Incredible Machine are indistinguishable from being run under Windows, except for the differing window decorations.

Neither of my computers have booted Windows for over two months. Frankly, I haven't missed it much. The only things I really missed were some of the games... and guess what WINE seems to be doing just fine at running the better of? I really should see what it makes of You Don't Know Jack. Or, for that matter, my collection of old DOS games that actually don't run under Windows but should run under WINE in DOS mode.

...Hmm. Quadnet seems to run. Excruciatingly badly. It might run better under less system load, and, for that matter, on a better system. I'll have to give it a try on the dorm computer...

Anyway, tinkering with WINE is the high point of my weekend, although playing Sonic the Hedgehog on my Gamecube (I bought Sonic Mega Collection last week... fun, but why couldn't they have altered the games just enough to put in, y'know, saving the damn game?) wasn't bad. No, what's uncool is having guests again.

I'm of a split mind about my mother's side of the family- or, for whom we have over this weekend, my aunt Joyce and cousin Evelyn. They were also out here when I was sick during Finals, and now they're back to pick up the custom-made shoes my aunt Joyce got. (With her arthritis, she does have definite need for them.) They're nice people, I suppose, but they have very different plans for my life than I have- and Do Not Take Well to hearing that I don't have the same course of action plotted out. They're especially distressed at my "failure" to date, as my cousin Melissa's choice of boyfiends is not to the family's approval. (Having met Nate myself, I have to agree with them there.) They want someone to have meaningful romantic prospects to Continue The Family Line or some similar rubbish, and they're pushing me for it. It is frustrating. I plan not to have children. There is no halfway point in this argument, and it is not one I will concede... I'll just argue about it.

I can handle people I disagree with being near, even people I care about. What doesn't go well is their communication style and my Asperger's syndrome. I simply can't withstand these people for more than thirty minutes at a time. They're both hard of hearing, so everything is yelled- and their preferred style of communication is "interrupt a whole bunch", which I find incredibly difficult to follow. The result is that they seem to have mastered the art of making me hit overload as quickly as possible, and they employ this valuable skill at every opportunity.

And then, of course, I'm taken out to eat dinner with them, and then have dessert at the local ice-cream parlor, and it takes more than half an hour. I managed, but I've got a massive headache to show for it. Not to mention, as the time stamp might have tipped y'all off about, total insomnia.

At least my flag won the blockade on Olive Island on Puzzle Pirates. (Viridian ocean.) It was amusing to watch the first round be a fairly close match, the second one end something like 531 to 140 or something (in our favor), and the third round to be going at 347 to 0 when I logged out for dinner. As it's best three out of five, that was that. I'd like to think my Carpentry skill in the game was at least vaguely useful to the crew...

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I can sympathise about parental pressure to have children.. I'm not being expected to have a partner right now, but not only is my choice of partner likely to be against their wishes, I have no intention of having children either. My mum really wants to have lots of grandchildren, as she loves children.

Oh, dear.

That card sounds like, yes, a collector's item, and one that it would be well to be careful about playing. I can see a wide range of reactions--I have noted, for example, that there are considerably more photos and posters of those buildings on display in NYC now than when the buildings still stood.

I don't know if you want suggestions for dealing with said relatives, so I'll refrain for now, not having anything that feels truly inspired.

More than vaguely useful! You helped keep our ship afloat after that nasty shot exchange with that frigate right after the last exchange with the war brig that sunk it (the 2nd one that round). If it's a lesser carpenter there...we might have gone under.

Except, during that exchange, weren't there, y'know, five other carpenters? I do suppose it's valuable to have every Carpentry station getting "Excellent"- which is what was happening- but don't ascribe more of your turbo repair rate to me than is appropriate!

*huggles* You were useful! You're always useful. And it's always wonderful to know that there's a carper aboard who can be counted on to consistently score well enough to keep us afloat. (After all, it's full damage that sinks ships - so carp is absolutely key in situations where ships can sink or "sink.")

I also find it quite amusing that you're geeking out about WINE and have TIM. I always found it funny that I could stick the TIM CD into a CD player and just get the music - and that the game runs just fine without the disc, but the music is really bleh without the CD.

As for the rest... eh. Can't say I agree with you completely (I'm considering adoption when I get to a point in my life where I can provide a stable environment for a kid), but it is entirely and exclusively your right to make those choices. Discussion is good, argument is bad. *hugs*

Yeah, but weren't at least three of the other five carpenters consistently scoring better than myself? Don't ascribe me more talent than I've got!

I still say one of the best things about The Incredible Machine is dropping explosives on things. Doesn't really matter what, just things in general, y'know? Especially when it utterly fails to do the damage you'd expect. Then there's the fact that the Kid is smaller than the Cat, and neither of them is injured by the Nitroglycerine, although the Kid can be eaten by the Alligator. (*crunch* *snicker*) What's really fun is when "Feed Mel to Edison" is the actual goal of the puzzle.

It's on my other computer, but I have this rather amusing setup (well, amusing in my opinion) called "Motion", a homebrew puzzle with no goal. (If you create your own puzzles, we need to swap files some time... Do you use TIM3 or TIMC?) It took about three days to position the pieces pixel-perfect so every bounce would go as needed.

And yeah, it's nifty that TIM uses Red Book Audio. A lot of games do that, actually- if a CD-based game loses its music but nothing else when run without the CD, or the music switches from high quality to MIDI-file low quality, it's probably Red Book. Just put the game CD in a CD player, skip track 1 (data), and listen to the rest. That works with, for two examples off the top of my head, Wetrix and the original DOS version of "Lemmings" on CD.

The concept of having children is something I'm personally currently not interested in for a plurality of reasons, all of which are remarkably cynical and pessimistic. The first and foremost is that I would be a truly lousy father unless the child is autistic or has Asperger's. Even with the experience I've got learning to interpret peopel without such, I still frequently find myself in social situations essentially facing an "Oh, ye booched it!" message when I repeatedly fail to understand something that is, apparently, blindingly obvious to everybody else. I just don't make nearly the same connections most people do in conversation, and heavily filtered psychic empathy is less reliable than body language for picking up subtle cues- less-heavily-filtered and I'd say that I've got the edge, but trust me when I say that it is Very Difficult to cope with a world when feeling everybody's emotions. In addition to not being able to communicate or understand well, I'm more than a little scatterbrained, and just poor at planning in general. My living space is generally a mess- not a total mess, but certainly not organized.

The even more pessimistic one is that I do not like the world that children will have to be put into. I absolutely loathe what has happened to the elementary schooling in this area, and after my experiences, refuse to put anybody through such. For that matter, "normal" socialization was extremely unpleasant for me- although that's very likely strongly related to Asperger's syndrome. The least pessimistic view is that homeschooling would be required and I have no idea how to do that well (neither did my parents, but I essentially taught myself); a more cynical view is that the world as it stands is simply not a place I'd want to try to raise children.

The most pessimistic issue- human overpopulation- is neatly avoided by adoption.

A more personal matter- how does one explain spirituality like this to one's child? There's nothing rhetorical about that question...

I suppose the conclusion is that I'm much less strongly childfree than most of childfree, but I still have plenty enough reasons to consider it a bad idea. And who knows, maybe in the future I'll start to resolve them- but in the meantime, I keep having to field this rubbish from my parents.

And yes. Discussion is good. *hug*

I'm downloading the Puzzle pirates client thing now, so do you think I could join with your team after I get it downloaded? I am pretty good at puzzle games like what I've seen in the manual.

Arr, enjoy the game!

First thing: Switch to the Viridian ocean. (On the logon prompt when you first enter the program not in "first boot" mode, there's a "Change Ocean" button. Click it and select "Viridian", the only option in Dubloon Oceans. That's free to play, but most of the features require Dubloons, which cost $0.25 each- unless you buy them off of other players, which is how I play. The upshot to this is that you can cover your "subscription" fee entirely by supporting the in-game economy by giving money to players who do give money to the company. The subscription oceans, Midnight and Cobalt, require about $10/mo to play.

Anyway, the crew that inuki42, demonyaj, and myself are on (among about 57 others or so) is called "Black Plague". I'm of a fairly low rank, so I certainly can't make any hiring decisions, but if you see a Black Plague job offer on the notice board, I suggest you take it by all means; a job offer means there's a crew pillaging, and if Black Plague is pillaging and I'm online, there is a very good chance I'm on the boat.

You're welcome to apply to the crew by the commonly-accepted method- that is to say, job for the crew, and then ask to join at port after you've decided that our level of total insanity is tolerable- and go from there. As I've got very little rank in the crew (nor do I particularly want it, to be honest), I can't make any guarantees that you'd be hired out of hand, but I can at least vouch for you!

Ok, I'll remember that.

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